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Thursday, March 01, 2018

My first Axon Punk: Overdrive story is about to be published. The first Gonzo Documents book is in its final editing stages. Someone added some text that was inappropriate to the character so I made side notes for the places I thought were off. Most of them I agreed with the editing but those few places were really just wrong. I rewrote the wrongness, just in case they wanted something to put there instead.

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Thursday, December 25, 2014

I have joined An Archive of our Own so I can repost my Gravitation fiction.

Gurabiteshiyon.net is gone...

I should have collected more fics there.








Wednesday, September 10, 2014

interesting... 

Even now, I get follows and faves out at Fanfiction.net for my Gravitation stories. I have NO clue how they find them in the muck and mire of the Pit of Voles.








Tuesday, September 25, 2012

Guess who I hung out with this past weekend? SF writers CJ Cherryh and Jane Fancher.








Monday, June 18, 2012

The 22 rules of storytelling, according to Pixar 

http://io9.com/5916970/the-22-rules-of-storytelling-according-to-pixar?goback=.gde_88078_member_125187350 The 22 rules of storytelling, according to Pixar

On Twitter, Pixar storyboard artist Emma Coats has compiled nuggets of narrative wisdom she's received working for the animation studio over the years. It's some sage stuff, although there's nothing here about defending yourself from your childhood toys when they inevitably come to life with murder in their hearts. A truly glaring omission.

 #1: You admire a character for trying more than for their successes.

#2: You gotta keep in mind what's interesting to you as an audience, not what's fun to do as a writer. They can be v. different.

#3: Trying for theme is important, but you won't see what the story is actually about til you're at the end of it. Now rewrite.

#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.

#5: Simplify. Focus. Combine characters. Hop over detours. You'll feel like you're losing valuable stuff but it sets you free.

#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?

#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.

#8: Finish your story, let go even if it's not perfect. In an ideal world you have both, but move on. Do better next time.

#9: When you're stuck, make a list of what WOULDN'T happen next. Lots of times the material to get you unstuck will show up.

#10: Pull apart the stories you like. What you like in them is a part of you; you've got to recognize it before you can use it.

#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you'll never share it with anyone.

#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.

#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it's poison to the audience.

#14: Why must you tell THIS story? What's the belief burning within you that your story feeds off of? That's the heart of it.

 #15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.

#16: What are the stakes? Give us reason to root for the character. What happens if they don't succeed? Stack the odds against.

#17: No work is ever wasted. If it's not working, let go and move on - it'll come back around to be useful later.

 #18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.

#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.

 #20: Exercise: take the building blocks of a movie you dislike. How d'you rearrange them into what you DO like?

#21: You gotta identify with your situation/characters, can't just write ‘cool'. What would make YOU act that way?

#22: What's the essence of your story? Most economical telling of it? If you know that, you can build out from there.








Monday, March 26, 2012

The Gravi mythology fic pieces were finally brought together and new parts added to flesh out the beginning, or should I say, the preamble.

Still has too much work to do on it and with my laptop screen going out on me it has been difficult to do much serious writing.








Tuesday, January 31, 2012

Actually got a nibble of a story in my head yesterday.

Been busy being physically creative, ie: making crochet amigurumi and doll hats and scarves.








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